Making an Asteroids clone is a rite of passage for new game devs... and who am I to avoid tradition? I'm learning how to develop games in Godot. No generative AI. 

Assets from Kenney.NL, GDScript vis Creative Commons licensure. Music via Epidemic Sound license. 

Enjoy flying your spaceship around, shooting big space rocks with lasers and not getting hit. :-) It's just a single level. Replay as many times as you'd like. 

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